A single player space shooter game in VR. The player is in control of a ship.
The goal is to race against the clock to get the fastest time (race), or transport cargo to get the best score (mission).
All done in 55 narrow space caves filled with enemies. Featuring interactive music, realistic physics and challenging game-play.
All players may have their best score for each level sent to this website and the top scores and top players are displayed below. The replay of the record scores are possible to view from the game to see how it was done. There are also 21 achievements to unlock.
Available on Oculus Home (for Rift), and Steam (Rift, Vive and others) since 20th of September 2019.
Steam users are prefixed 's_' to separate them from Oculus users (no prefix).
The ability to create and play custom levels is now added. Use the MapEditor and read editor_readme.txt
Point-movement (now done for both Steam and Oculus v1.40) where you point with your hand and the ship goes there.
The plan is to also add multiplayer for 4 players with 4 new dogfight maps as well as the existing race and mission maps. Race will be done without collision between players, and mission as co-op where you cooperate to transport all cargo.
Contact me if you are interested in collaborating to get this vr game feature done.
I have set a time frame to 6 months, and have more info of what is needed.
Since April 09 2020 the Unity projects source for both the Oculus and Steam versions are available on SourceForge.
If you find the source useful I'd like to hear from you.